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LeifKeymaster
Good news, lpy!
Interestingly, another friend just sent me a screenshot — and he did get the toolbar working! In fact, he says he didn’t do anything special, it just worked.
See screenshot.
[attachment=0:1l6kmumy]nick.jpg[/attachment:1l6kmumy]
Best,
///LeifLeifKeymasterNice, Kingniels! 🙂
Let’s hear some MPX from your setup.. I’ll bet BBP can beat it 😉.
I might do VST plug-ins at some point.. I should add VST plug-in support to my processors as well. So much to do, so little time… It might come one day though.
///Leif
LeifKeymasterNot at all, the plug-ins work in Winamp too — but Impact and BASS-EFX probably only make a difference when you have a broadcast processor afterwards in the chain.
Phase Tornado is easy to hear even in Winamp though! Try a song with very sharp drums, like Fleetwood Mac – Dreams.
///Leif
January 17, 2009 at 11:48 am in reply to: Breakaway Broadcast 0.90.69 and Breakaway Live 0.90.69 #6260LeifKeymasterUnfortunately, they have a bug — they sometimes save the window position wrong, so that the window ends up outside the screen when you open it the next time.
If that happens, right-click the task-bar button of the window, select "move", press the right arrow key on the keyboard once, and then move the mouse. The window should then follow along.
This works for any windows program by the way.
///Leif
January 17, 2009 at 7:29 am in reply to: Breakaway Broadcast 0.90.69 and Breakaway Live 0.90.69 #6258LeifKeymasterThank you 🙂.
I updated Impact/Clunk — version 1.01 has settings!
///Leif
LeifKeymasterOkay, I have some recommended settings!
Plutonium (or Plutonium NR)
Final Drive +1.0
Range 50, Power 50, Speed 50
Bass Cut: -10
Bass Shape: 0AND
Bass-EFX: Level 3
Impact/Clunk: Clunk 1, Slam 2Hot diggity-damn! 🙂 I’m loving it.
///Leif
LeifKeymasterHi SDF!
Thank you for your comments!
Part of the reason why there is plug-in support, is so that I can do little things like this without having to bother with a full release. It’s very possible that the most popular ones will be rolled into the main product at some point. No need to wait though — if you like the sound of the plug-ins, use them! There is really no disadvantage to using a plug-in over a built-in function, because, due to the nature of computers, when a plug-in is loaded, it IS built in, albeit temporarily. 🙂
By the way, I just updated BASS-EFX and Impact/Clunk. Both are now version 1.01.
Impact/Clunk is now adjustable. Both now remember the window position and settings properly.
///Leif
LeifKeymasterHowdy!
Before processing, for sure. If used after processing, it would ruin the peak control. "Effects" section is correct!
LeifKeymasterGot it, Adam.
The secret regarding StationPlaylist Studio is that the DSP plug-ins do not get initialized until you press Close to close the options window!
Place the LiveLink plug-in in the StationPlaylistEnginePlugins directory, then go to Options – Output – Mixer in SPLStudio, Refresh (so that you’ll see the newly added plug-ins), place a check-mark by the LiveLink plug-in, and press the Close button. Done!
(Worked for me, anyway!)
///Leif
January 16, 2009 at 4:38 am in reply to: Breakaway Broadcast 0.90.69 and Breakaway Live 0.90.69 #6255LeifKeymasterCelar, it depends. They do affect different frequencies, and in different ways, so it may be worth listening to find out for yourself.
Here’s a list of a few songs I use to test phase rotators, with 75us pre-emphasis:
Kaiser Chiefs – Everyday I love you less and less (sharp synth sound in the beginning. sounds very thin and distorted without phase rotation)
Hampton the Hampster – The official hampster dance (yes, that one. my apologies! sharp synth lead riding on top of bass, between 00:49 – 01:02. causes IMD without phase rotation)
Donald Fagen – I.G.Y. (extremely sharp synth lead 03:08 – 03:30, very distorted and thin without phase rotation)
Steely Dan – Gaucho (intro saxophone, 00:00 – 00:32. both harmonic and intermodulation distortion without phase rotation)
Kenny G and Aaron Neville – Even if my heart would break (intro saxophone 00:00-00:15 and saxophone interlude 02:24-02:49)
Dixie Chicks – Landslide (sharp voices throughout the song)See a pattern here (in regards to the sounds)? 🙂
Sharp, harmonic-rich sounds, naturally have all harmonics time-aligned. This means they’ll get *extremely* peaky after pre-emphasis, and thus very sensitive to distortion. Phase rotation or phase scrambling will spread out the harmonics in time, changing the timbre a *little* bit, but making the waveform much more compact and robust — without using clipping, compression or limiting. To quote a famous processing designer, it’s the closest thing to a "free lunch" that we’ll get in broadcast processing.
However, it is not a completely free lunch. For an example of how bad phase rotation can be when overdone, use the Phase Tornado plug-in, and play the following song:
Fleetwood Mac – Dreams (very snappy drums in the intro).
You’ll notice the drums will be completely ruined by excessive phase rotation, changing their sound to a "smack" or a "clunk" instead of sounding like drums. All phase rotation will do that to an extent, but usually very subtle — Phase Tornado is extreme (like the 31-band processor it’s modeled after). Phase scrambling does not affect drums the same way phase rotation does.
For the lazy, here’s a couple of example clips (except from I.G.Y.). Pre-emph 75us, de-emph on. Plutonium Preset, Final Drive 1.5, Bass Boost +15. (i.e. worst case scenario)
Linear Phase (no phase rotation or scrambling) CAN cause trouble.
Phase scrambler enabled
Impact/Clunk plug-in
Impact/Clunk plug-in AND phase scramblerListen to that synth lead, in headphones.
You might notice that the Phase Scrambler makes a huge difference on the synth lead with virtually no effect on the drums, while Impact/Clunk makes *some* improvement on the synth lead but also (intentionally) modifies the drums.///Leif
LeifKeymasterAlright. I’ll try it. 🙂
///Leif
LeifKeymasterHi Adam!
BBP doesn’t support it (yet).. Only Breakaway Live so far. Could you try it with Live on a separate machine, just to make sure the mechanism works?
///Leif
LeifKeymasterYou’re welcome 🙂
It will definitely be included, it seems to be a necessary feature to be able to use it in certain real world-situations.
///Leif
LeifKeymasterHi Alex!
$129 is one copy, that is, 1 instance on 1 computer.
When you change computers, you can install it on the new computer, but you may only run it on one computer at a time.
Best regards,
///LeifLeifKeymasterI have a solution!
It took a while (all day actually).
I’ve extended my LiveLink protocol — and made a LiveLink DSP plug-in.
This allows you to load a DSP plug-in inside SAM (or any other program that feeds DSP plug-ins with a steady stream of data), and the audio will magically be transported to Breakaway Live, processed, and transported back!
This plug-in also works with Winamp, but not well — it is designed for a steady stream of audio, and there will be glitches when starting or stopping a stream. It also does not support changing the sample rate on the fly. It is designed to be used with studio software only.
Here’s how you use it:
In Breakaway Live I/O configuration:
- Download Breakaway Live 0.90.68 beta — http://www.claessonedwards.com/beta/bre … 8_beta.exe
- Select Breakaway Pipeline 1 as the Input. (Make sure to use Kernel Streaming — otherwise you won’t see the pipeline in remote desktop.)
You won’t actually be sending any audio to this pipeline — but we have to have an input device. - Select "Disabled" as the output.
- For the Input sampling rate, select the same sample rate you will be using in SAM! This is very important, or the processing will literally run at the wrong rate.
In SAM:
- Download [attachment=0:1pzx1kcu]livelink_plugins.zip[/attachment:1pzx1kcu] and unzip it to SAM’s plugin folder.
- Bypass AGCs for all channels. (I just heard it for the first time today. I am at a loss for words!)
- In the Mixer section, select the LiveLink plug-ins for the Breakaway Live instance you want to use.
- If you see red flashing meters, that means you’re clipping the input. Turn down the volume of both decks a few dB (Breakaway will boost it back up, don’t worry), then play some sound effect over the music and make sure it doesn’t clip. If it does, turn down that volume as well. You want to make sure it *never ever* clips on the input — it yields no benefit, and only adds distortions.
- In the encoder, select source "Audio Pipeline".
That should do it!
The Breakaway Pipeline is only used as a placeholder. Breakaway Live is able to see the pipeline despite RDP, due to the fact that Breakaway products support Kernel Streaming.
However, the actual audio does not go through the Breakaway Pipeline, and does not go through windows audio drivers — instead it goes through my proprietary LiveLink audio transport protocol (technically, through memory-mapped files, mutexes and events). This way, we completely bypass the RDP audio driver misery.
Starting order does not matter. If you close Breakaway Live while SAM is running, the DSP plug-in will still pass (original) audio. When you start up Breakaway Live again, you get processed audio again.
By the way, we have decided on multi-instance pricing:
Single instance $129
Dual instance $219
Four instances $399
Eight instances: $699Pretty affordable compared to PCI cards, eh? 🙂
Let me know how it works. This is highly beta — I literally just wrote the code, and tested with one instance of SAM. Test on a test machine, not the production machine!
Best regards,
///Leif -
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