Indeed I check for it so that it doesn't try to use it as VST, because it crashed otherwise :).
BreakawayOne uses 24-bit samples with 8-bit headroom (so levels internally can go to +48dBFS, not limited to 0dBFS).
VSTs are 32-bit floating point, which means 24-bit resolution with essentially infinite headroom.
So, if you feed a 0dBFS clipped modern loudness-war master into BaOne without attenuation, and then run a VST de-clipper, you will have +12dB or maybe even +18dB peaks, which is perfectly fine because BaOne has the headroom for it, and the AGC will push it down to where it should be.
Winamp DSP plug-ins, on the other hand, use 16-bit samples and has NO headroom. So, if you wanted to do a de-clipper as a Winamp DSP plug-in, you would need 12 or maybe even 18dB attenuation to avoid clipping in the DSP chain.
18dB.. that's 3 bits. So you'd be down to *13 bits* of audio data!
That's just not enough to be useful, so I skipped it completely.
Best regards,
Leif Claesson