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Viewing 15 posts - 901 through 915 (of 1,890 total)
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  • in reply to: Free AutoBalance L/R stereo levelling plug-in #7917
    Leif
    Keymaster

    Attack and Release times are as fast as the loudness measurement, which you can configure. The default settings are +/- 1.5dB, 3 seconds measurement time. However, at Radio 88 we just switched it to +/- 6dB yesterday so that it can really correct channel imbalance errors.

    The purpose of the plug-in is to correct channel imbalance errors. For example, if the Right channel is 3dB quieter than the left channel, and you then run a stereo enhancer on this, the error will be greater, for example 6dB!

    With an AutoBalance plug-in the error can be eliminated.

    Best,
    ///Leif

    in reply to: BBP / BBP ASIO / Live 0.90.80 with Stereo Enhancer #7836
    Leif
    Keymaster

    Quick and dirty challenger documentation:

    Solo Band: Off / 1 / 2 / 3 / 4 / 5
    Allows you to hear where the crossover frequencies are. Challenger has a 5-band crossover and 4-band stereo widener. Band 1 (bass) is not widened at all.

    Target: Sets the desired width. 100% means L-R (Diff) has as much energy as L+R (Sum). 100% is hard panning! I.e., if you have ALL left and NO right, Diff will be equal in energy to Sum, and that means 100%. Any more than 100% and you’re turning the stereo image inside out.

    Challenger will increase or decrease L-R gain to meet your target, but with the following limitations:

    Max Gain: Never ever gain more than you specify here
    Max Atten: Never ever attenuate more than you specify here

    Attack: Speed of attenuation
    Release: Speed of gain

    Finally, some highly intentional restrictions:
    Mono signals are not widened.
    Silence is not widened.
    Bass is not widened.
    Overly wide signals are not widened.

    Everything else is.

    Best,
    ///Leif

    in reply to: BBP / BBP ASIO / Live 0.90.80 with Stereo Enhancer #7835
    Leif
    Keymaster

    Thanks, guys!

    Almost forgot — the Breakaway Live occasional 1-second freeze bug should be fixed too. It happened because settings are saved automatically, 10 seconds after you modify a control, and saving settings was atrociously inefficient. I was saving to the ini file one key at a time. This didn’t matter much before, but once I added the EQ with its extreme amount of settings, all of a sudden it took a full second on a modern machine, with the interface freezing in the mean time. Oops!

    I now save the whole section with one API call instead.

    ///Leif

    in reply to: BBP / BBP ASIO / Live 0.90.80 with Stereo Enhancer #7831
    Leif
    Keymaster

    Hi Guillou!

    Yes, try the following settings:

    They will greatly widen narrow tracks, but also pull hard-panned instruments a little towards center. This seems to work great for all types of music, and sounds great even when playing hard-panned stuff (think Beatles) in headphones.

    Also, the Solo Band control is a SLIDER, not a button! You can use it to solo the crossovers.

    Challenger is a 5-band crossover and a 4-band stereo enhancer. Band 1 (bass) never goes through the stereo enhancer!

    ///Leif

    in reply to: any updates on Mac platform? #7810
    Leif
    Keymaster

    Afraid not, but i hear netbooks are real cheap!

    ///Leif

    in reply to: Crackling sound #7815
    Leif
    Keymaster

    Riplee, what Breakaway Live version are you running, and what I/O settings? A screen shot of the I/O options screen would work great.

    ///Leif

    in reply to: Stream Audio #7809
    Leif
    Keymaster

    The commercial comes approximately once every 50 minutes in live and broadcast.

    Plenty rarely enough for verifying the sound quality though 🙂.

    ///Leif

    in reply to: Stereo Enhancer in BBP / Live #7790
    Leif
    Keymaster

    Yes, that’s a correct assumption, Riplee.

    ///Leif

    in reply to: Stereo Enhancer in BBP / Live #7788
    Leif
    Keymaster

    Sparky, replace those 19" units with a 19" computer and a 19" LCD and you’ll be all set 😀.

    🙂. I played with that a bit in Adobe Audition the other day. It seems that using an extremely sharp inverse comb filter (i.e. one that leaves narrow spikes, not filters out narrow spikes) to create a fake L-R signal works surprisingly well.

    Here’s the thing though. We definitely wouldn’t want to widen voice, so how would I tell voice from mono music apart? This would have to be a completely separate processor, or better yet, applied to files BEFORE they’re aired.

    Doesn’t something like this exist already?? I would think it would.

    ///Leif

    in reply to: Stereo Enhancer in BBP / Live #7786
    Leif
    Keymaster

    Hi Timmy!

    It won’t — i’ll do it next time. I’ve found the bug.. It’s not really a bug, it’s just that saving the settings takes way too long now that there’s so many parameters, and it auto-saves settings 10 seconds after you touch a control! I’ll think of a better solution.

    ///Leif

    in reply to: Stereo Enhancer in BBP / Live #7784
    Leif
    Keymaster

    It will be part of the next version of BBP, BBP ASIO and Live, and thus be a free upgrade. I should have it ready any day now!

    ///Leif

    in reply to: Help listening for Impact/Clunk effect #7796
    Leif
    Keymaster

    Nope, and I had to make new screen shots too since she asked about Impact/Clunk 🙂

    ///Leif

    in reply to: Breakaway Does Not Process Audio from Cyberlink PowerDVD #4823
    Leif
    Keymaster

    I think it’s just PowerDVD using the "separate audio path for DRM-protected audio" which exists in Vista and 7. Great job in making computers easier to use — as if you couldn’t record it in analog if you wanted to. Especially since CSS is so laughably broken already — it’d be much easier to decrypt the whole file. Sigh…

    ///Leif

    in reply to: Problems with 0.90.77 & SAM 4 #7798
    Leif
    Keymaster

    Hi Corey!

    It’s really strange that the settings didn’t stick! That doesn’t make any sense. Have you tried 0.90.79 (from the forum)?

    Also, are you running Speaker Mode or Broadcast Mode?

    LiveLink actually only works in Broadcast Mode.

    Best regards,
    ///Leif

    in reply to: Help listening for Impact/Clunk effect #7794
    Leif
    Keymaster

    Hi Leah!

    Excellent question, and as usual in this forum, there’s no simple answer.

    It’s hard to explain sound in words any better than "Slam" or "Clunk", so instead I’ll show you how to bring the effect out, with a few visual examples.

    I created a test file containing what I call "fat impulses". They’re bass-heavy recurring clicks, and sound pretty wimpy by themselves, but as they are clicks, they contain all frequencies, thus giving the plug-ins something to work with while resulting in a very clear alteration of the audio. Each impulse is a chopped piece of a 30 Hz wave. You can download the original file here:
    [attachment=1:1t2h0xj8]fat_impulse.zip[/attachment:1t2h0xj8]

    Here’s the original Fat Impulses, spaced 1 second apart (ideal for testing Bass-EFX)

    Fat Impulses, spaced 1 second apart, after Bass-EFX Level 3

    Here’s the same fat impulses but spaced 1/6 seconds apart. [attachment=0:1t2h0xj8]fat_impulse2.zip[/attachment:1t2h0xj8]

    Fat Impulses, spaced 1/6 seconds apart – Original

    Fat Impulses, spaced 1/6 seconds apart, Clunk level 3

    Fat Impulses, spaced 1/6 seconds apart, Slam level 3

    Looking at the above, you can see that "Bass-EFX" at level 3 adds deep thunderous bass lasting for more half a second, from a tiny little click! (In reality, it doesn’t actually ADD the bass, but it does spread out the energy that’s already in the click, so that it becomes audible).

    Clunk adds some high frequency resonances to the click, and Slam adds mid bass resonances. The zoom level in these images is different from the Bass-EFX screenshots (due to there being 6 clicks per second instead of just 1) so you can see that the effect doesn’t last nearly as long.
    av-Adobe-Audition.png[/img]

    Looking at the above, you can see that "Bass-EFX" at level 3 adds deep thunderous bass lasting for more than half a second, from a tiny little click! (In reality, it doesn’t actually ADD the bass, but it does spread out the energy that’s already in the click, so that it becomes audible). If you were to just boost the bass of the original click, there’s nowhere for it to go — the peak is at maximum already. However, if you boost the bass after you’ve applied Bass-EFX, you can boost A LOT before you’re at the rails.

    Clunk adds some high frequency resonances to the click, and Slam adds mid bass resonances. The zoom level in these images is different from the Bass-EFX screenshots (due to there being 6 clicks per second instead of just 1) so you can see that the effect doesn’t last nearly as long.

    So anyway, having seen what the plug-ins do in extremely controlled conditions, if you play the fat impulses on repeat while turning the different plug-ins off and on, you’ll hear exactly what they do — and then should be able to hear it on actual program content too. It’s subtle — at this level of detail, most things are — but it’s there, and does add an extra flavour which is hard to get any other way.

    Thanks for the excellent question! This answer’s going in the manual.

    Best regards,
    ///Leif

Viewing 15 posts - 901 through 915 (of 1,890 total)