Home Forums BreakawayOne Stereo Enhancer – How to Keep Bass frequencies more mono?

Viewing 15 posts - 16 through 30 (of 34 total)
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  • #14946
    sinsanatic
    Member

    Can you confirm Leif that the vst's comes in as the first thing or the last right before encoder ?

    #14947
    Leif
    Keymaster

    VST is right at the input, before even the AGC.
    ///Leif

    #14948
    MrKlorox
    Participant

    Hi Leif. I know you're very busy, but has this feature made it into BAO yet? If so, where is it in the UI, and do I need to use a specific core?

    Thank you,
    Ty

    #14949
    Milky
    Keymaster

    I've seen nothing in the latest beta version release notes, but only Leif can definitely confirm. I know that he has been very busy in other areas of development.

    #14950
    Milky
    Keymaster

    Please download version 3.19.42 – June 29th, 2018 and your prayers will be answered. http://www.breakawayone.com/downloads/

    #14951
    MrKlorox
    Participant

    "HD Core: Mono Mix Bass option added. Improves comfort when listening in headphones."

    Woohoo, Thank you Leif! Ask and ye shall receive. I can't wait to test it out in a few certain games. It's doing great so far with music ;D
    Also thank you Milky.

    It's located in Core > Misc > I/O > Processor, for those looking.

    One note though: The latest version reset every single setting from the config to the displays to the VST settings. So make sure to at least backup your modified presets before installing.

    #14952
    Milky
    Keymaster

    Always a good idea to backup your config regularly, and certainly before installing an update. It is possible through the menu item Common > System > System Information > Backup Configuration. This saves all of the .ini files and can be restored if settings become corrupted.

    #14953
    MrKlorox
    Participant

    Thank you for the future heads-up. I actually stumbled across that after it was too late. I'll definitely remember to back up my entire settings when the next update comes out. Though I did learn a lot more setting up all my outputs and ASIO devices again. 8)

    Just to be clear, is there any way to misconfigure my outputs/ASIO to where the mono bass mix wouldn't make it through the chain? Low-latency paths or anything like that? There are so many ways to configure different output devices and have no idea which control hidden in the layers of UI affects which output.

    Or is it so close to the processor in the chain hat something like that couldn't happen?

    #14954
    Milky
    Keymaster

    As I understand it, the bass mod is made to the final "speaker" settings after the chain (see Leif's comment on previous page), but I could be wrong. I will seek clarification.

    On the subject of ini files, there is actually a command line switch which over-rides the default ini locations, so you can switch to a different ini set just by changing the command line (ini_folder=c:/blah) – handy if you are debugging a different setup.

    #14955
    Leif
    Keymaster

    [quote author=Milky link=topic=5513.msg19562#msg19562 date=1530495467]
    As I understand it, the bass mod is made to the final "speaker" settings after the chain (see Leif's comment on previous page), but I could be wrong. I will seek clarification.
    [/quote]

    I figured "what the heck" :). It's actually part of the main outgoing audio.

    ///Leif

    #14956
    MrKlorox
    Participant

    Hi Leif and friends. I figured I'd post in this thread even though it's a little old.

    I'm interested in knowing if it would be possible to update this setting or add another for proper J Meier style headphone crossfeed (http://www.meier-audio.homepage.t-online.de/crossfeed.htm).

    I love the 'Mono Mix Bass' setting in theory, but in practice it just doesn't reduce headphone fatigue as much as this J Meier VST I've had for a while (http://bs2b.sourceforge.net/). The problem with using this VST is it's only a 16 bit audio path, so placing it after the Stereo Tool VST gives it harsh clipping. The VST is open source and contains an example of the algorithm used on the page I linked. Hopefully it has everything you need to test out something like this.

    I realize you're very busy across multiple projects and that it's important to focus on one goal at a time, but please add this to the list of things you plan on looking into.

    Secondly, does anyone know of a multiband expander VST so I can get even closer to throwing together a custom 'Undo' box? ;D

    Thank you for an awesome tool that I couldn't live comfortably without, and happy new year!
    Ty

    #14957
    Milky
    Keymaster

    "so placing it after Stereo Tool gives it harsh clipping"

    It's unclear from your post whether you are using Breakaway or Stereo Tool. You know that they are different, right?

    BA1 only uses 16 bit VST anyway. Somewhere there is an explanation as to why, so it should be better to use the native code that Leif added in 3.19.42.

    #14958
    MrKlorox
    Participant

    I use Stereo Tool as a VST in Breakaway. Sorry I was not more clear. I thought the 16 bit aspect was causing it to clip. Regardless the declipper in ST and bass expander/etc  can go above the 0db lines in the BAO visualizer. However when using the BS2B VST it clips hard at 0db instead of letting BAO do it. Sure I could put it before ST, but it sounds best after the stereo effects. I would absolutely prefer to use Leif's native code, and that's why I'm posting about it with as much info and work done as I can, so it can more easily become native code.

    Not trying to increase Leif's workload.

    #14959
    JesseG
    Member

    [quote author=Milky link=topic=5513.msg19710#msg19710 date=1546545035]BA1 only uses 16 bit VST anyway.[/quote]
    The VST support is for 32 bit executables actually, instead of 64 bit executables. The audio path for the VST support itself is 32 bit float. =)

    #14960
    Milky
    Keymaster

    [quote author=JesseG link=topic=5513.msg19712#msg19712 date=1546572711]
    The VST support is for 32 bit executables actually, instead of 64 bit executables. The audio path for the VST support itself is 32 bit float. =)
    [/quote]

    Yeah, sorry I led you all astray there. I knew that it couldn't do 64. I just forgot that the next step down is 32, not 16. Duh!

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