Home › Forums › Breakaway Audio Enhancer › "Music volume" problem in games
- This topic has 9 replies, 2 voices, and was last updated 15 years, 4 months ago by Leif.
-
AuthorPosts
-
July 13, 2009 at 9:12 pm #410Maniak2000Member
Strange problem I’ve encountered.
In some games (tested on Fallout 3 and Alien Shooter 2 so far) moving "Music volume" doesn’t affect actual music volume unless set to 0 off (in Fallout 3 doesn’t affect music volume even if set to 0).
In some games Music sound voice etc volumes are ignored completely. What should I do if i want to lower music volume and rise voice volume??
Changing sound output to speakers headphones AND closing breakaway "fixes the problem"
Breakaway 1.20.12
Win XP Sp3
Internal sound card (integrated in motherboard)July 14, 2009 at 3:32 am #4850LeifKeymasterHi Maniak!
Please download the following file. It’s the "Breakaway Pipeline Control Panel" – once you open it, look at the properties for Cable 1, check the Volume Control checkbox, and apply. That should take care of it.
///Leif
July 14, 2009 at 7:56 am #4851Maniak2000MemberThank you, volume control seem to work now.
Why this option wasn’t in program? Is there any "Side effects"? Or it will be added in next version? Speaking of which – when the next version will be released?
On a side note – there isn’t apply button but Set button, and you need to close Breakaway to make changes. Not a problem just thought I write about it.
July 14, 2009 at 8:01 am #4852LeifKeymasterHi Maniak!
Yes, there’s a side effect — if you try to control your listening volume by lowering the volume control in your programs, Breakaway will try to fight this volume control and raise the volume, until it’s at the end of its range. Apart from breaking functionality, it could also reduce audio quality, and the behaviour could also be confusing to users. For these reasons, the volume control is disabled by default. That way, people are encouraged to use Breakaway’s volume control, which works the best since it’s after the breakaway algorithm, not before.
However, in your case, to adjust the relative volume of different things in your computer (game fx, game music), the side effect it should not matter, and everything should work very well. Perhaps this is something more people have problems with though! I should create a poll and ask people in the forum.
I forgot about the button being named Set 🙂 Thank you.
///Leif
July 14, 2009 at 8:32 am #4853Maniak2000MemberMany games have volume control for music, voice, SFX and maybe something else and some have "Master" or "overall" slider on top of that. If there is a difference between those sliders (program-wise or Breakaway algorithm-wise) why not set it so that BAE will ignore game’s "Master" slider but allow volume change on SFX music etc sliders by default. Since game’s Master Overall slider is the same as BAE volume slider (or sound card headphone overall volume slider) while SFX, Music, Voice seem to be different.
Update: Along with game’s volume I can change volume by means of video audio player control, and BAE fights this as you described earlier, however isn’t player’s volume control is the same as game’s Master volume or Sound card overall volume control? In that case won’t method mentioned above solve this too?
Or maybe it is possible to create "Ignore list" programs in that list will ignore BAE (or BAE will ignore them) so that programs in ignore list will have full control over volume while not "damaging" the rest of the system volume (controlled by BAE).
Or maybe it is possible to add another button like Bypass and call it Game mode or something that will turn on
off "volume control" like in that control panel.July 14, 2009 at 8:55 am #4854LeifKeymasterI’m afraid it’s not possible to control it with that amount of detail.
If the program internally implements mixing, and only uses the sound device’s volume control for master volume control, then the default breakaway configuration works great. Unfortunately a lot of games aren’t implemented this way — they open the sound device separately for music and effects, and rely on the sound device volume control / mixing for this. The only thing we can allow/disallow then is all or nothing. 🙁
///Leif
July 14, 2009 at 9:13 am #4855Maniak2000MemberSo that mean the only solution to this problem is "Game mode" button described above? Since it will be easier for most users then to download separate control panel and check uncheck there.
July 14, 2009 at 11:01 am #4856LeifKeymasterThat’s a really good idea!
///Leif
July 17, 2009 at 12:32 pm #4857Maniak2000MemberSo in other words it is safe to use "volume control" as long as I keep volume sliders in players and such to the max, except games. Am I correct?
At least until next version.
July 17, 2009 at 12:42 pm #4858LeifKeymaster[quote author=”Maniak2000″]So in other words it is safe to use "volume control" as long as I keep volume sliders in players and such to the max, except games. Am I correct?[/quote]
Yes! Absolutely correct. As long as you remember to use Breakaway’s volume control to adjust your listening level, it will be fine.
///Leif
-
AuthorPosts
- You must be logged in to reply to this topic.