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November 13, 2012 at 12:19 pm in reply to: My Audio Over IP, STL , PCM, QDesign MP2, Ogg Vorbis, mp3 #13320BriansBrainParticipant
[quote author=”didac”]Ok, I think Qdesign have a ACM for MP2 (MPEG I Layer II), than I can use it?
Thanks![/quote]
Yes but only at Stereo, 48000 Hz, 256 kBits/s
Upload speed needed @ +/- 32kbsI am working on other kBits/s
BB 8)
November 12, 2012 at 2:59 pm in reply to: My Audio Over IP, STL , PCM, QDesign MP2, Ogg Vorbis, mp3 #13318BriansBrainParticipant[quote author=”didac”]PD: Can you include the standard STL format (MPEG I Layer II)?[/quote]
My programs can only Stream what is available in your Send/Receive PC’s
Microsoft Audio Compression ManagerOpen > Control Panel
Select > Sounds and Audio Devices
Then > Hardware
Look for Audio CodecsIn my systems it looks like this…
In my program you can Choose the Streaming format
like these three examples PCM MP3 OGGBB 8)
November 12, 2012 at 1:48 pm in reply to: My Audio Over IP, STL , PCM, QDesign MP2, Ogg Vorbis, mp3 #13316BriansBrainParticipant[quote author=”didac”]@BriansBrain:
Are you the developer of the software? Can you share some day?
Thanks![/quote]
Yes I am the developer 😛
And it will be availabel for testing (with a 30min time out) soon.BB 8)
November 11, 2012 at 4:20 pm in reply to: My Audio Over IP, STL , PCM, QDesign MP2, Ogg Vorbis, mp3 #13314BriansBrainParticipantAnd here is the Receiver UDP and PCM over Lan at full whack 😛
BB 8)
November 11, 2012 at 4:00 pm in reply to: My Audio Over IP, STL , PCM, QDesign MP2, Ogg Vorbis, mp3 #13313BriansBrainParticipant🙄
Quick pic of the Sender on an Ogg delay test over Lan using TCP 😛
BB 8)
November 11, 2012 at 3:56 pm in reply to: My Audio Over IP, STL , PCM, QDesign MP2, Ogg Vorbis, mp3 #13312BriansBrainParticipant[quote author=”Modulator”]But can you adjust the buffering?[/quote]
In the receiver Max Buffer Size can be adjusted
100ms to 1000ms -or- 0.1 to > 1.0 secondWhen using UDP Protocol the delay over Lan is 0.1s even the though
the Min Available Buffer Size set to 0.5s.The buffer is only needed and used for the TCP Protocol
when the internet connection is not very stable.bb 8)
November 1, 2012 at 4:01 pm in reply to: My Audio Over IP, STL , PCM, QDesign MP2, Ogg Vorbis, mp3 #13310BriansBrainParticipant[quote author=”Modulator”]100 ms, that’s quite a lot.. since stable LAN connection would bare with less buffering..[/quote]
Got to buffer a little to be on the safe side.
October 30, 2012 at 5:51 pm in reply to: My Audio Over IP, STL , PCM, QDesign MP2, Ogg Vorbis, mp3 #13308BriansBrainParticipant[quote author=”BriansBrain”][quote author=”djscooby”]Is it possible to try this over lan & go better quality with pcm codec ?
[/quote]
I have fully tested this over my own Lan, sollid stable signal
and very low latency @ 200kbs using PCM and UDP protocol.
I will be posting the latency millisecond numbers soon 😛
[/quote]
How measured, seperate PC Audio recording in Cool Pro.
Left channel = original signal
Right channel = from the Receiver
Break the signal for 100ms, measure the delay difference of the recorded wav 😛And here we go using UDP Protocol over Lan – streaming @
PCM 48000kHz, 16 Bit, Stereo – @ 200kbs = Latency 100 milliseconds Constant
Ogg Vorbis 48000 Hz, Stereo, About 450kbps – @ 60kbs = Latency 240 milliseconds Constant
MPEG Layer-3 320 kBit/s, 48000, Stereo – @ 41kbs = Latency 240 milliseconds ConstantBB 8)
October 30, 2012 at 10:28 am in reply to: My Audio Over IP, STL , PCM, QDesign MP2, Ogg Vorbis, mp3 #13307BriansBrainParticipant[quote author=”djscooby”]I am also very interested to try this Briansbrain..
i have 70+mbit wifi bridged link(*tested speed) @5 Km , for a lan purpose, so bandwidth is not a problem, also i can test over internet with 1mbit adsl line over another broadcasting location (*but lets say ~ 600kbit just to be safe cause its a bit unstable to max it out)…
[/quote]In my experience it’s a Solid Stable Upload Speed that is important for the Audio Sender.
Most domestic Internet lines are designed for a good solid download connection.
So for example, your Streaming TV service (from the line provider) will not break up 😛
The line providers don’t give a shit about your Upload Stability or Speed,
because they can’t make any more money from you when you Upload.It’s tests over the Internet I would be interested in, especially to test the stability of
PCM 48000kHz, 16 Bit, Stereo @ Upload of 200kbs
And – Ogg Vorbis 48000 Hz, Stereo, 450kbps @ Upload of 60kbs
Comparing UDP vs TCP to get a stable signal.[quote author=”djscooby”]Is it possible to try this over lan & go better quality with pcm codec ?
[/quote]
I have fully tested this over my own Lan, sollid stable signal
and very low latency @ 200kbs using PCM and UDP protocol.
I will be posting the latency millisecond numbers soon 😛[quote author=”djscooby”]
@ boki what do you use for your STL link software/hardware, if you can say of course ?[/quote]
I would like to know as well, if he can say of course ❓BB 8)
October 29, 2012 at 10:44 am in reply to: My Audio Over IP, STL , PCM, QDesign MP2, Ogg Vorbis, mp3 #13305BriansBrainParticipant[quote author=”Boki”]It’s always UDP. Do not ever think about TCP for low-latency audio over IP. Also when you think about Low-Latency on PC+Windows, don’t forget ASIO.
Distance is about 5.5km with 90cm dish antennas and Bullet5 on both sides. Soon will update to Bullet5MP.[/quote]Sounds a great link you have.
Do you have to have Line of Sight for the antennas ?I have made my STL with low speed (Upload) internet in mind, like mine.
My ADSL line specs = 10Mbps Download and 0.82Mbps Upload.
Infact it’s more like +/- 0.3Mbps unstable Upload most of the time.So 25kbs > 35kbs upload would be safe.
So I have to go Codec.
Ogg Vorbis @ 48000 Hz, Stereo, 240kbps – @ 28kbs > 37kbsBecause the Codec Encode + Decode itself produces delay, plus the Internet delay
it is Impossible to get low-latency audio over IP in this situation.So using UDP to obtain the lowest possible delay is pointless because of the erratic
low Upload speed and the possibility of loosing data, also I’m forgetting ASIO.That’s why I’m going with TCP protocol, guaranteed delivery of packets,
penalty the delay of an extra second in the audio signal.BB 8)
October 28, 2012 at 5:52 pm in reply to: My Audio Over IP, STL , PCM, QDesign MP2, Ogg Vorbis, mp3 #13303BriansBrainParticipant[quote author=”Boki”]I am already using 48kHz 16bit PCM (~1.6Mbits bandwidth) with around 100-200ms with Wifi Link…
But always want to check new things. 🙂[/quote]
100-200ms is very good, you must be using UDP not TCP ?
I will have to do a speed test of mine over a private network.What sort of WiFi distance are you using ?
October 28, 2012 at 12:34 pm in reply to: My Audio Over IP, STL , PCM, QDesign MP2, Ogg Vorbis, mp3 #13301BriansBrainParticipantCodec Formats Tested
Streaming Bandwidth Needed (Upload) @
Microsoft PCM
From 8000kHz, 8 Bit, Mono – @ 10kbs
To 48000kHz, 16 Bit, Stereo – @ 200kbs << Better than CD Quality but 200kbs upload needed
MPEG Layer-3
From 18 kBit/s, 12000, Stereo – @ 3kbs
To 320 kBit/s, 48000, Stereo – @ 41kbs
Microsoft ADPCM
From 8000kHz, 4 Bit, Mono – @ 5kbs
To 44000kHz, 4 Bit, Stereo – @ 45kbs
GSM 6.1
From 8000kHz, Mono – @ 2kbs
To 44000kHz, Mono – @ 10kbs
CCIT A-Law or u-Law
From 8000kHz, 8 Bit, Mono – @ 10kbs
To 44000kHz, 8 Bit, Stereo – @ 90kbsAnd now with Ogg Vorbis Codecs
Using Mode1 the Original Stream Compatible.
Format Tag: 26447 (mode1) = VBR
Format Tag: 26479 (mode1+) = CBRStreaming Bandwidth Needed (Upload) @ min > max
Only tested the top end 128kbps upwards with Music & SpeechIn Mono
48000 Hz, Mono, About 128kbps (Q:0.7) – @ 16kbs > 20kbs
48000 Hz, Mono, About 144kbps (Q:0.8 ) – @ 18kbs > 22kbs
48000 Hz, Mono, About 192kbps (Q:0.9) – @ 23kbs > 27kbs
48000 Hz, Mono, About 256kbps (Q:1.0) – @ 28kbs > 34kbsIn Stereo
48000 Hz, Stereo, About 128kbps (Q:0.4) – @ 17kbs > 24kbs
48000 Hz, Stereo, About 160kbps (Q:0.5) – @ 20kbs > 30kbs
48000 Hz, Stereo, About 192kbps (Q:0.6) – @ 25kbs > 34kbs
48000 Hz, Stereo, About 240kbps (Q:0.7) – @ 28kbs > 37kbs
48000 Hz, Stereo, About 256kbps (Q:0.8 ) – @ 30kbs > 40kbs
48000 Hz, Stereo, About 350kbps (Q:0.9) – @ 40kbs > 48kbs
48000 Hz, Stereo, About 450kbps (Q:1.0) – @ 48kbs > 60kbs <<< This was the one I was after 😛And…
QDesign MPEG I Layer II 48000 Hz, 256 kBits/s – @ 32kbsUsing the UDP protocol over the Internet gives the lowest possible delay (500ms).
But, if the internet connection is not very stable with UDP you will loose data.TCP protocol has guaranteed delivery of packets, you will not hear disturbances.
One penalty with TCP is a delay of a few seconds in the audio signal.I will be looking for testers if anyone is interested (Yorkie has already offered)
No special requirements are needed, Windows 32 bit system, Pentium 3 minimum.
For the Sender my program and the ACM codecs.
For the Receiver, a Static Internet IP Number is requiered, my program,
the ACM codecs and a Port has to be opend up in NAT settings in your router.BB 8)
BriansBrainParticipant[quote author=”yorkie98″]I use an ancient 10Mhz Phillips scope. Works perfectly.[/quote]
Doesn’t matter how old it is 😮
As long as it’s is DC coupled and at least 10mHz it will be fine for audio 😉
8)
BriansBrainParticipantI have a couple of Geman made HAMEG 205-3 Oscilloscopes 😉
Great for Audio, BBP and FM broadcasting?
[attachment=0:2u8f46um]HAMEG 205-3.jpg[/attachment:2u8f46um]
The reason I have two is one is one is permanently at the transmitter site the other in the Studio/workshop 😛
BriansBrainParticipantOh dear me 😳
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